Post by CJ on Feb 27, 2008 1:04:49 GMT -5
Only one Guard Dog Spirit can exist on the field at the same time.
Level becomes equal to that of the one who summoned it, and stats are set proportional to the proper Total Stats for that level.
Guard Dog Spirit gains the abiltiies following it's desc at the levels mentioned.
Guard Dog Spirit Level ? HP: - MP: 95+(Level*5) Act: 6
Pwr: 15% Def: 20% Acc: 8%
SPr: 7% SDf: 20% Spd: 20%
SP2: 10%
Equipment:
Dog Claws - +Pwr Bonus*1.2 CUTTING damage. Natural Weapon.
Dog Fangs - +Pwr Bonus PIERCING damage. Natural Weapon.
Dog Pelt - +Def Bonus/+SDef Bonus protection. Natural Armor.
Level 1
Racial: Ethereal - All damage taken is translated into MP damage, cutting it in half after all other calculations. Damage to MP is doubled after all other calculations. Being fades away once MP runs out. All actions without MP costs of their own cost 4 MP.
Doggy Grapple Prof
Claw Prof
Fang Prof
L1 Run
L1 Cover (+10 Speed for Priority when Covering)
Level 3
L2 Run
L2 Cover (+15 Speed for Priority when Covering)
Level 6
L3 Run
L3 Cover (+18 Speed for Priority when Covering)
Level 9
L4 Run
L4 Cover (+20 Speed for Priority when Covering)
Level 12
L2 Claw Prof (+5 Acc)
L2 Fang Prof (+5 Damage)
Level 15
L3 Claw Prof (+9 Acc)
L3 Fang Prof (+9 Damage)
Level 18
L4 Claw Prof (+9 Acc, +5 Damage)
L4 Fang Prof (+9 Damage, +5 Acc)
Level 21
Maul - Usable only on a Grappled target. Makes a Bite attack once per round as long as the grapple lasts, for 1/2 Act.
Level 24
Growl - Growls frighteningly at enemy, lowering their Power by dog's SPwr Bonus. WIND spell, 4 MP.
Level 27
Lick - +8 WATER healing, 4 MP. Short range spell, requires contact.
Level 30
Rally Howl - A powerful howl that increases all allies stats by dog's SPwrII Bonus, for one round. Costs all remaining MP.
Level 33
Terror Moon - A terrifying howl to a dark moon. Decreases all enemies stats by dog's SPwr Bonus, for one round, with a 50% Fear chance. Costs all remaining MP.
Level becomes equal to that of the one who summoned it, and stats are set proportional to the proper Total Stats for that level.
Guard Dog Spirit gains the abiltiies following it's desc at the levels mentioned.
Guard Dog Spirit Level ? HP: - MP: 95+(Level*5) Act: 6
Pwr: 15% Def: 20% Acc: 8%
SPr: 7% SDf: 20% Spd: 20%
SP2: 10%
Equipment:
Dog Claws - +Pwr Bonus*1.2 CUTTING damage. Natural Weapon.
Dog Fangs - +Pwr Bonus PIERCING damage. Natural Weapon.
Dog Pelt - +Def Bonus/+SDef Bonus protection. Natural Armor.
Level 1
Racial: Ethereal - All damage taken is translated into MP damage, cutting it in half after all other calculations. Damage to MP is doubled after all other calculations. Being fades away once MP runs out. All actions without MP costs of their own cost 4 MP.
Doggy Grapple Prof
Claw Prof
Fang Prof
L1 Run
L1 Cover (+10 Speed for Priority when Covering)
Level 3
L2 Run
L2 Cover (+15 Speed for Priority when Covering)
Level 6
L3 Run
L3 Cover (+18 Speed for Priority when Covering)
Level 9
L4 Run
L4 Cover (+20 Speed for Priority when Covering)
Level 12
L2 Claw Prof (+5 Acc)
L2 Fang Prof (+5 Damage)
Level 15
L3 Claw Prof (+9 Acc)
L3 Fang Prof (+9 Damage)
Level 18
L4 Claw Prof (+9 Acc, +5 Damage)
L4 Fang Prof (+9 Damage, +5 Acc)
Level 21
Maul - Usable only on a Grappled target. Makes a Bite attack once per round as long as the grapple lasts, for 1/2 Act.
Level 24
Growl - Growls frighteningly at enemy, lowering their Power by dog's SPwr Bonus. WIND spell, 4 MP.
Level 27
Lick - +8 WATER healing, 4 MP. Short range spell, requires contact.
Level 30
Rally Howl - A powerful howl that increases all allies stats by dog's SPwrII Bonus, for one round. Costs all remaining MP.
Level 33
Terror Moon - A terrifying howl to a dark moon. Decreases all enemies stats by dog's SPwr Bonus, for one round, with a 50% Fear chance. Costs all remaining MP.