Post by CJ on Jun 7, 2007 15:41:53 GMT -5
IRC Name: Ashe'
Name: Ashe
Game of Origin/Race: Final Fantsy XII/Hume
Age: 19
Weight: 115 pounds
Height: 5'7
General Description: upload.wikimedia.org/wikipedia/en/thumb/c/c6/Ashe.jpg/225px-Ashe.jpg
History: a 19-year-old Hume princess fighting to liberate her kingdom, Dalmasca, from the Archadian Empire. She was thought to have committed suicide, but took on the alias, Amalia, to serve as the leader of the Resistance before joining the group. Though intent on getting revenge on Archadia for the horrors its militant forces had committed on her people, Ashe's own lineage and malice were manipulated by the Occuria.
What your character hates most: The empire
What your character loves most: Vaan
What your character hopes for: To bring Dalmasca back to power. an to move the empire soldiers out.
Class: Soldier
Level 6
STATS:
Life: 100
MP: 60
Act Points: 3
~~~~~~~~~~~~~~~
Power: 30
SPower: 10
SPowerII: 40
Defense: 30
SDefense: 28
Speed: 10
Accuracy: 12
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ABILITIES:
Hero Ability - Princess of Blades: Proficient in Swords and Polearms.
If an equipment she has has special traits beyond simple attack power, Ashe can choose to roll a 1d2. If 1, the traits are negated. If 2, they are doubled.
Furthermore, Ashe can spend 8 Hours to learn a special move befitting a certain weapon (which can only be used with that weapon), or spend 4 to copy a passive trait of an equipment to herself.
Racial Ability - Royal Blood: Ashe is a princess. This gives her a certain amount of political sway, and a certain amount of wealth that regenerates slowly (this is counted as a bonus to any Coin gain, one third the amount gained).
Heal Self: +10 WIND, 4 MP. Can only heal self with this spell.
Heal Ally: +6 WIND, 4 MP healing spell.
Heal All: +4 WIND, 6 MP healing spell. Spell power targets all.
Blacksmithing: 0
Writing: 0
Crafting: 0
Spellcraft: 4
Machinery: 2
Alchemy: 0
Compounding: 0
Cooking: 4
~~~~
STUFF:
53 Coins
Full Steel Armor: A breastplate of fine steel. +8/+0 armor. 2 Units heavy
Weapon: DragonMark v.2: A great big ol' two handed sword. Requires both hands to wield, but invigorates the wielder. +10 SLASHING damage. Functions as a magic rod with +4 Magic. Also increases Speed by 2.
Name: Ashe
Game of Origin/Race: Final Fantsy XII/Hume
Age: 19
Weight: 115 pounds
Height: 5'7
General Description: upload.wikimedia.org/wikipedia/en/thumb/c/c6/Ashe.jpg/225px-Ashe.jpg
History: a 19-year-old Hume princess fighting to liberate her kingdom, Dalmasca, from the Archadian Empire. She was thought to have committed suicide, but took on the alias, Amalia, to serve as the leader of the Resistance before joining the group. Though intent on getting revenge on Archadia for the horrors its militant forces had committed on her people, Ashe's own lineage and malice were manipulated by the Occuria.
What your character hates most: The empire
What your character loves most: Vaan
What your character hopes for: To bring Dalmasca back to power. an to move the empire soldiers out.
Class: Soldier
Level 6
STATS:
Life: 100
MP: 60
Act Points: 3
~~~~~~~~~~~~~~~
Power: 30
SPower: 10
SPowerII: 40
Defense: 30
SDefense: 28
Speed: 10
Accuracy: 12
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ABILITIES:
Hero Ability - Princess of Blades: Proficient in Swords and Polearms.
If an equipment she has has special traits beyond simple attack power, Ashe can choose to roll a 1d2. If 1, the traits are negated. If 2, they are doubled.
Furthermore, Ashe can spend 8 Hours to learn a special move befitting a certain weapon (which can only be used with that weapon), or spend 4 to copy a passive trait of an equipment to herself.
Racial Ability - Royal Blood: Ashe is a princess. This gives her a certain amount of political sway, and a certain amount of wealth that regenerates slowly (this is counted as a bonus to any Coin gain, one third the amount gained).
Heal Self: +10 WIND, 4 MP. Can only heal self with this spell.
Heal Ally: +6 WIND, 4 MP healing spell.
Heal All: +4 WIND, 6 MP healing spell. Spell power targets all.
Blacksmithing: 0
Writing: 0
Crafting: 0
Spellcraft: 4
Machinery: 2
Alchemy: 0
Compounding: 0
Cooking: 4
~~~~
STUFF:
53 Coins
Full Steel Armor: A breastplate of fine steel. +8/+0 armor. 2 Units heavy
Weapon: DragonMark v.2: A great big ol' two handed sword. Requires both hands to wield, but invigorates the wielder. +10 SLASHING damage. Functions as a magic rod with +4 Magic. Also increases Speed by 2.