Post by CJ on Jan 18, 2008 17:37:04 GMT -5
IRC Name: Myoti
Name: Simon Belmont
Game of Origin/Race: Castlevania/Human
Age: 28.
Weight: Approx. 200.
Height: How tall or short is your character?
EX: 6'2"
General Description: A muscular, brown-haired man clothed in leather armor and mail, with numerous undead-slaying objects dangling about.
General History: Long-story short, he battled and defeated Dracula, was cursed by the vampire, then burned the vampire's bones to relieve himself of said curse.
More recently, he recieved word of a new demonic force and left once again to investigate (beliving it to be a minion of Dracula). He eventually discovered a cloaked being to be behind this rumour, but before Simon could act, the vampire hunter was wisked away to another world... (If that fits. If not, I'll change it as need be.)
What your character hates most: Evil?
What your character loves most: Destroying evil.
What your character hopes for: To utterly purge the world of all wicked forces.
Class: Fighter (Numerous ranges.)
STATS:
175 points to distribute among Life and MP.
Life: 155.
Magic, Mental, Special, ect: 20.
Act: 3
~~ Lv. 9.
Power: 55
Special Power: N/A ?
Special Power 2: N/A ?
Defense: 30
Special Defense: 20
Speed: 25
Accuracy: 50
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ABILITIES (Note: I haven't done much of this in awhile, so specific numbers/stat effect I'll probably ask the GM to help with here.)
Hero Ability: Slayer - Simon's training and experience give him great skill with a whip, as well as various other weapons. Level 3 Whip proficiency (+3 to Accuracy and Weapon Damage when using a whip), Level 1 Dagger Proficiency, and level 1 Boomerang Proficiency
Racial Ability: Belmont Family - Simon has trained from an early age to combat the forces of Hell itself. This grants him a certain level of competance. ANY Attacks made by Simon against Undead or Demonic targets gain a +5 to damage, and Simon is entitled to certain knowledge from the GM on such beings, at their discression.
-Stopwatch - At the cost of all MP, Simon can freeze everything but himself and nearby allies for a short period time. Simon must have at least half of his max MP for this to work, and all enemies will be frozen for a number of Turns equal to MP spent divided by 20, plus his SPwr Bonus.
3 Ability Slots remaining
Blacksmithing - 2
Writing
Crafting - 2
Spellcraft
Machinery
Alchemy - 4
Compounding
Cooking - 2
~~~~
STUFF:
-Holy Water - Can be used to heal Life points and cure status effects of anyone OR can be thrown, causing a small explosion and flames that lingering temporarily (additional damage added to undead foes). Either cures the target for 25% of their max HP and removes all status effects, or deals +10 Fire damage, +10 Water damage, and Poison5 status effect.
WEAPON
Vampire Killer (leather whip): +12 Cutting; Has great range that falls just short of a projectile weapon. When up close, grants a +6 to Power and Accuracy when making Grappling attempts.
Name: Simon Belmont
Game of Origin/Race: Castlevania/Human
Age: 28.
Weight: Approx. 200.
Height: How tall or short is your character?
EX: 6'2"
General Description: A muscular, brown-haired man clothed in leather armor and mail, with numerous undead-slaying objects dangling about.
General History: Long-story short, he battled and defeated Dracula, was cursed by the vampire, then burned the vampire's bones to relieve himself of said curse.
More recently, he recieved word of a new demonic force and left once again to investigate (beliving it to be a minion of Dracula). He eventually discovered a cloaked being to be behind this rumour, but before Simon could act, the vampire hunter was wisked away to another world... (If that fits. If not, I'll change it as need be.)
What your character hates most: Evil?
What your character loves most: Destroying evil.
What your character hopes for: To utterly purge the world of all wicked forces.
Class: Fighter (Numerous ranges.)
STATS:
175 points to distribute among Life and MP.
Life: 155.
Magic, Mental, Special, ect: 20.
Act: 3
~~ Lv. 9.
Power: 55
Special Power: N/A ?
Special Power 2: N/A ?
Defense: 30
Special Defense: 20
Speed: 25
Accuracy: 50
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ABILITIES (Note: I haven't done much of this in awhile, so specific numbers/stat effect I'll probably ask the GM to help with here.)
Hero Ability: Slayer - Simon's training and experience give him great skill with a whip, as well as various other weapons. Level 3 Whip proficiency (+3 to Accuracy and Weapon Damage when using a whip), Level 1 Dagger Proficiency, and level 1 Boomerang Proficiency
Racial Ability: Belmont Family - Simon has trained from an early age to combat the forces of Hell itself. This grants him a certain level of competance. ANY Attacks made by Simon against Undead or Demonic targets gain a +5 to damage, and Simon is entitled to certain knowledge from the GM on such beings, at their discression.
-Stopwatch - At the cost of all MP, Simon can freeze everything but himself and nearby allies for a short period time. Simon must have at least half of his max MP for this to work, and all enemies will be frozen for a number of Turns equal to MP spent divided by 20, plus his SPwr Bonus.
3 Ability Slots remaining
Blacksmithing - 2
Writing
Crafting - 2
Spellcraft
Machinery
Alchemy - 4
Compounding
Cooking - 2
~~~~
STUFF:
-Holy Water - Can be used to heal Life points and cure status effects of anyone OR can be thrown, causing a small explosion and flames that lingering temporarily (additional damage added to undead foes). Either cures the target for 25% of their max HP and removes all status effects, or deals +10 Fire damage, +10 Water damage, and Poison5 status effect.
WEAPON
Vampire Killer (leather whip): +12 Cutting; Has great range that falls just short of a projectile weapon. When up close, grants a +6 to Power and Accuracy when making Grappling attempts.