Post by CJ on Jan 18, 2008 18:27:32 GMT -5
IRC Name: AngelFire/Brexma
Name: Kairi
Game of Origin/Race: Kingdom hearts / Human
Age: 15
Weight: 135
Height: 5'5
General Description:
General History:
One day on her home island, Kairi was attacked by Heartless, which leaves her as an empty shell. When Sora and Riku are taken from the island, they are seperated from Kairi, and each other. Riku later finds Kairi, and uses the power of darkness to restore her (which eventually leads to Riku being possessed by Ansem). Sora also tries to find her, to no avail, until he (along with Donald and Goofy) is captured by a pirate ship. On the ship, he finds Riku, who is taking care of Kairi, and trying to heal her. Riku takes her to Hollow Bastion, and it is revealed that she is one of the Princesses of Heart. Sora and Riku fight, and Sora wins, leaving him control of Kairi's empty body. By using Riku's Keyblade, and by sacrificing his own heart, Sora brings Kairi back to life, and Sora is turned into a Heartless. Kairi, Donald, and Goofy later find Sora in his Heartless form. Although Donald and Goofy begin to attack him, Kairi realizes that the Shadow is indeed Sora, and by showing him her love for him (by protecting him from other Heartless), Sora is changed back to his human self. Kairi and Sora are seen after Sora locks Kingdom Hearts. Kairi is sent back to the Destiny Islands, while Sora is transported to a different world.
Kairi, now 15 years old, lives her life normally on Destiny Islands. She misses Sora, but because he was inside of the flower pod, which he was in to restore his memory, she could not remember his name. After the conclusion of Roxas's story, she remembers his name to be Sora. One day, Axel comes to the Destiny Islands and tells Kairi to come with him. She refuses until Axel summons a group of Nobodies. She then runs off into a near-by portal with King Mickey's dog, Pluto, into Twilight Town and meets Hayner, Pence and Olette. Eventually, she is found by Axel who takes her to The World That Never Was as prisoner and is eventually freed by her Nobody, Namine. The two attempt to escape but are stopped by Saix and some Nobodies who offer to take Kairi to Sora. Once she refuses, Saix is about to send the Nobodies to attack the two girls only to be saved by Riku, whose appearance has changed to that of Xehanort's Heartless. Riku leads her to Sora and is attacked by a group of Heartless. He hands Kairi a Keyblade, and they successfully fend off the remaining Heartless. She is then reunited with Sora and shows him that the look-alike of Xehanort's Heartless is really Riku. After Sora and Riku lock Kingdom Hearts, she is sent back to the Destiny Islands, but is once again separated from her friends.
What your character hates most: Heartless
What your character loves most: Her friends.
What your character hopes for: To become strong enough to protect everyone.
Class: Key Blader - Defender of the Hearted
STATS:
Exp: 3500
Level 9
~~
Life: 115
Magic, Mental, Special Power, Weapon power: 60
Act Points: 3
~~
Power: 35
Special Power: 25
Special Power 2: 20
Defense: 25
Special Defense: 25
Speed: 20
Accuracy: 20
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ABILITIES
Hero Ability - Princess of Princesses: Grants the Princess of Heart+ "Race". This also grants Kairi the ability to recognize the spiritual auras of her allies, effectively IDing them no matter what forms they take or what tainting they endure. Furthermore, any Charm, Fear, Confusion, or Manipulate chance against her is cut by 25%.
Racial Ability - Princess of Heart+: Takes half damage from LIGHT and DARK, and has full access to LIGHT spell tier from the start.
Key Blade - Weapon Proficiency: Allows proficient use of Keyblade weapons.
Light Barrier: Lifting her key blade against her chest in a prayer like motion she forms a barrier around herself that acts like a protection against physical blows and Darkness. 8 MP, +SHIELD status. Also provides +VEIL status, but only against DARK moves.
Key Cleave: Running at her opponent she leaps high into the air and brings her blade down hard in an arced cleave one, landing she spins and bashes it against there waist, two, and then swings her arm around in an upwards cleave against them, three in a combination move.
Costs 1 Act, but Kairi must get above the target somehow before it can be preformed. If she is at least 2 Units above, then her Power stat for the first hit is not halved. Also, multiply her weapon damage on the first strike by the number of Units above she started from. All hits have halved Acc and Power, but full weapon damage, and will ground an airborne enemy if it hits.
Passive
L1 Augmented Criticals: Critical Hits deal 2.25 times the damage instead of 2.
Level 1 Run
Blacksmithing: 0
Writing: 2
Crafting:1
Spellcraft: 3
Machinery: 0
Alchemy: 0
Compounding: 0
Cooking: 4
~~~~
STUFF:
Coin: 50
Weapon: Kairi's Keyblade +12 cutting, +16 VS targets that lack Hearts. This keyblade can be summoned freely by it's wielder, and modified with Keychains.
Heroism: A blue crystal that contains the spirit of the hero, so great that the world bends to make way for their splendor. It can be activated without Act at any time, and a list of effects will be provided. This list changes depending on the current situation, so don't just use it willy nilly! Once used, the Heroism loses it's glow and must be recharged.
Fusionist Handbook: A book detailing the process of the lost Item Creation art, Fusion.
Pandora's Box: A mysterious black cube used in the art of Fusion.
G Token: A black token engraved with a faint image of a foxes face. Mysterious power can be evoked during frustrating Item Creation attempts.
~~~~~~~~~~~~~~~~~
Notes:
All newcomers also start out with 24 Hours to fritter away on out of mission training, rest to recover damage, item creation, or shopping. When doing item creation, 1 hour will buy you two attempts at whatever you're making. Shopping will take 1 Hour per store, no matter how many things you buy. Using Dooragon to get back to Bahamut's Garden, IF you gained anything while outside it, costs 3 Hours or 10 Coins.
Name: Kairi
Game of Origin/Race: Kingdom hearts / Human
Age: 15
Weight: 135
Height: 5'5
General Description:
General History:
One day on her home island, Kairi was attacked by Heartless, which leaves her as an empty shell. When Sora and Riku are taken from the island, they are seperated from Kairi, and each other. Riku later finds Kairi, and uses the power of darkness to restore her (which eventually leads to Riku being possessed by Ansem). Sora also tries to find her, to no avail, until he (along with Donald and Goofy) is captured by a pirate ship. On the ship, he finds Riku, who is taking care of Kairi, and trying to heal her. Riku takes her to Hollow Bastion, and it is revealed that she is one of the Princesses of Heart. Sora and Riku fight, and Sora wins, leaving him control of Kairi's empty body. By using Riku's Keyblade, and by sacrificing his own heart, Sora brings Kairi back to life, and Sora is turned into a Heartless. Kairi, Donald, and Goofy later find Sora in his Heartless form. Although Donald and Goofy begin to attack him, Kairi realizes that the Shadow is indeed Sora, and by showing him her love for him (by protecting him from other Heartless), Sora is changed back to his human self. Kairi and Sora are seen after Sora locks Kingdom Hearts. Kairi is sent back to the Destiny Islands, while Sora is transported to a different world.
Kairi, now 15 years old, lives her life normally on Destiny Islands. She misses Sora, but because he was inside of the flower pod, which he was in to restore his memory, she could not remember his name. After the conclusion of Roxas's story, she remembers his name to be Sora. One day, Axel comes to the Destiny Islands and tells Kairi to come with him. She refuses until Axel summons a group of Nobodies. She then runs off into a near-by portal with King Mickey's dog, Pluto, into Twilight Town and meets Hayner, Pence and Olette. Eventually, she is found by Axel who takes her to The World That Never Was as prisoner and is eventually freed by her Nobody, Namine. The two attempt to escape but are stopped by Saix and some Nobodies who offer to take Kairi to Sora. Once she refuses, Saix is about to send the Nobodies to attack the two girls only to be saved by Riku, whose appearance has changed to that of Xehanort's Heartless. Riku leads her to Sora and is attacked by a group of Heartless. He hands Kairi a Keyblade, and they successfully fend off the remaining Heartless. She is then reunited with Sora and shows him that the look-alike of Xehanort's Heartless is really Riku. After Sora and Riku lock Kingdom Hearts, she is sent back to the Destiny Islands, but is once again separated from her friends.
What your character hates most: Heartless
What your character loves most: Her friends.
What your character hopes for: To become strong enough to protect everyone.
Class: Key Blader - Defender of the Hearted
STATS:
Exp: 3500
Level 9
~~
Life: 115
Magic, Mental, Special Power, Weapon power: 60
Act Points: 3
~~
Power: 35
Special Power: 25
Special Power 2: 20
Defense: 25
Special Defense: 25
Speed: 20
Accuracy: 20
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ABILITIES
Hero Ability - Princess of Princesses: Grants the Princess of Heart+ "Race". This also grants Kairi the ability to recognize the spiritual auras of her allies, effectively IDing them no matter what forms they take or what tainting they endure. Furthermore, any Charm, Fear, Confusion, or Manipulate chance against her is cut by 25%.
Racial Ability - Princess of Heart+: Takes half damage from LIGHT and DARK, and has full access to LIGHT spell tier from the start.
Key Blade - Weapon Proficiency: Allows proficient use of Keyblade weapons.
Light Barrier: Lifting her key blade against her chest in a prayer like motion she forms a barrier around herself that acts like a protection against physical blows and Darkness. 8 MP, +SHIELD status. Also provides +VEIL status, but only against DARK moves.
Key Cleave: Running at her opponent she leaps high into the air and brings her blade down hard in an arced cleave one, landing she spins and bashes it against there waist, two, and then swings her arm around in an upwards cleave against them, three in a combination move.
Costs 1 Act, but Kairi must get above the target somehow before it can be preformed. If she is at least 2 Units above, then her Power stat for the first hit is not halved. Also, multiply her weapon damage on the first strike by the number of Units above she started from. All hits have halved Acc and Power, but full weapon damage, and will ground an airborne enemy if it hits.
Passive
L1 Augmented Criticals: Critical Hits deal 2.25 times the damage instead of 2.
Level 1 Run
Blacksmithing: 0
Writing: 2
Crafting:1
Spellcraft: 3
Machinery: 0
Alchemy: 0
Compounding: 0
Cooking: 4
~~~~
STUFF:
Coin: 50
Weapon: Kairi's Keyblade +12 cutting, +16 VS targets that lack Hearts. This keyblade can be summoned freely by it's wielder, and modified with Keychains.
Heroism: A blue crystal that contains the spirit of the hero, so great that the world bends to make way for their splendor. It can be activated without Act at any time, and a list of effects will be provided. This list changes depending on the current situation, so don't just use it willy nilly! Once used, the Heroism loses it's glow and must be recharged.
Fusionist Handbook: A book detailing the process of the lost Item Creation art, Fusion.
Pandora's Box: A mysterious black cube used in the art of Fusion.
G Token: A black token engraved with a faint image of a foxes face. Mysterious power can be evoked during frustrating Item Creation attempts.
~~~~~~~~~~~~~~~~~
Notes:
All newcomers also start out with 24 Hours to fritter away on out of mission training, rest to recover damage, item creation, or shopping. When doing item creation, 1 hour will buy you two attempts at whatever you're making. Shopping will take 1 Hour per store, no matter how many things you buy. Using Dooragon to get back to Bahamut's Garden, IF you gained anything while outside it, costs 3 Hours or 10 Coins.