Post by Spyke on Dec 30, 2007 21:18:13 GMT -5
Name:Oceanblaze
Character Name:Aldo
Game of Origin: Summon Night
Age: 19
Weight:153 pounds
Height: 5'8
General Description:
Tidbit Info:
Craft Knights: Are blacksmith's of sorts in training. Whats different is that on there there journey to becoming masters is that they must search, fight, and hunt for there materials. The weapons created by craft knights have a direct link to those that make them to the point they can see the story of the weapons creation, its original owner, and its creator. They to a a degree can understand the heart of the weapon. They live by the code of the Craft Knight which...is said to be stronger that the hardest steel! (sorry grad >.>).
Summon Creatures: The come from the other world that exists as a direct link to there own. The link between it is fuzzy as summon creatures move about the normal world freely. Craft Knights outside of special circumstance gain there summon creatures via a summoner using a summinite gem who calls for there destined partner after finding out the unique interests of the individual.
They are intelligent beings and vary in all shapes and sizes.
General History: *Plot behind everything to be done by myself. General history will then be changed* (Taking place about two years after the Summon Knight:Swordcraft Story) Aldo is a distant cousin of the craftlord of Iron Cleru. He has been a Craft Knight for about two years and has only recently began to make exceptional progress in his work. He is accompinied by an overly charismatic fairy type summon creature named Kiya who is great at fire and healing type spells over the other types. The two work well as a team. Aldo lives in third distract (Thats right they finally finished it) of wystern. Recently there have been strange occurances happening in town. The craftlords have been meeting constantly and tremors and quakes seem to be more rapid. Aldo lives alone as both his parents are craft knight diplomats who move between places constantly working on city to city relations since the ending of the war against the empire's forces. Aldo in search of material in the lower ruins found a mysterious gem that resonates with strange occurances. He isnt sure what it does but as of recently its constantly glowing. Dark creatures are appearing in the place of rouge summon creatures with hollowed out heart shaped symbols in there chests. They have been easily dispatched so far and have been treated as a "Black Rouge Summon". Very recently the fires of Wystern have begin to die down and all are starting to worry. There fears have been realized as Kuhyra the spirit of ice comes troubling news. The spirit of fire Parista is missing. Craft Knights have set out from Wystern following Kuhyra's words "Threw that hole he came and there it still remains." Aldo and Kiya along with the craftlords set out to solve the issue before the core of there way of life is gone for good.
Hates: Being Late
Likes: Curry,Steak,Crafting,Getting things done right,Music
Hopes for: Becomming a strong craftnight.
Class: Craft Knight
Aldo
Level: 7
Life: 110
Magic: 70
Stamina: 70
Act: 3
-Stats-
Power: 30
Special Power: 20
Special Power2: 20
Defense: 30
Special Defense: 10
Speed: 25
Accuracy: 35
Abilities
Racial Ability
Summon Creature: Kiya, a kyut werewolfish girl.
Pwr: 30%
SPwr: 70%
SPwrII: 100%
Def: 50%
SDef: 0%
Spd: 50%
Acc: 50%
1.Lance Weapon Profiency
Level 2 Lance Proficiency - +3 Accuracy when using lances.
2.Breakdown: With Kiya's aid Aldo can break down equipment into items used for crafting.
As long as Aldo is accompanied by Kiya and has his hammer, he can use an hour of work at any Blacksmithing-enabled lab to break any item down into either Gems or base components.
This ability also goes backwards. Aldo can utilize his hammer to work any material with a Blacksmithing roll rather than Crafting or Engineering, as long as the end result is a Sword, Spear, Axe, Drill, Fist, or... ...Ladle. Again, it takes a full hour for one check.
3.Rapid Assault
Aldo unleashes a large barrage of attacks with his lance.
Costs 1 Act to preform, and strikes anyone nearby with 3 lightning fast strikes of his whirling lance. This attack has halved Speed for purposes of Priority, and each strike occurs at halved Power. Furthermore, Aldo must be VERY close to the target to preform it, and thus it usually costs an Act to move into position. If he is very close already, for whatever reason, this extra Act doesn't apply.
L2 Rapid Assault
Aldo doesn't have to be as close to use it.
4. Level 1 Sword Proficiency
Level 1 Knuckle proficiency
Craft Skills
Blacksmithing: 5
Alchemy: 5
Stuff
1.Seraph Gem: A small blue gem that glows in glints of white when around potentially dangerous magic. Its actual purpose is unknown.
2.First Aid Kit, restores half max HP, can be used three times.
3.Heroism: A blue crystal that contains the spirit of the hero, so great that the world bends to make way for their splendor. It can be activated without Act at any time, and a list of effects will be provided. This list changes depending on the current situation, so don't just use it willy nilly! Once used, the Heroism loses it's glow and must be recharged.
4.Fusionist Handbook: A book detailing the process of the lost Item Creation art, Fusion.
5.Pandora's Box: A mysterious black cube used in the art of Fusion.
6.G Token: A black token engraved with a faint image of a foxes face. Mysterious power can be evoked during frustrating Item Creation attempts.
7. Craft Item: Craft Knight Hammer. It can forge a man!
Starting Weapon
Vidaj: A long blue spear with a gold spiral trimming along the base pole leading up to the edge.Two hand rests can be released by twisting a portion of the base releasing them via mechanism to add to stability while wielding. sits just below it to. Its edge is a well refined and crafted rune forged into the pole and has three points. Its moderatly heavy and works well. +8 damage, +4 vs Armored enemies.
Character Name:Aldo
Game of Origin: Summon Night
Age: 19
Weight:153 pounds
Height: 5'8
General Description:
Tidbit Info:
Craft Knights: Are blacksmith's of sorts in training. Whats different is that on there there journey to becoming masters is that they must search, fight, and hunt for there materials. The weapons created by craft knights have a direct link to those that make them to the point they can see the story of the weapons creation, its original owner, and its creator. They to a a degree can understand the heart of the weapon. They live by the code of the Craft Knight which...is said to be stronger that the hardest steel! (sorry grad >.>).
Summon Creatures: The come from the other world that exists as a direct link to there own. The link between it is fuzzy as summon creatures move about the normal world freely. Craft Knights outside of special circumstance gain there summon creatures via a summoner using a summinite gem who calls for there destined partner after finding out the unique interests of the individual.
They are intelligent beings and vary in all shapes and sizes.
General History: *Plot behind everything to be done by myself. General history will then be changed* (Taking place about two years after the Summon Knight:Swordcraft Story) Aldo is a distant cousin of the craftlord of Iron Cleru. He has been a Craft Knight for about two years and has only recently began to make exceptional progress in his work. He is accompinied by an overly charismatic fairy type summon creature named Kiya who is great at fire and healing type spells over the other types. The two work well as a team. Aldo lives in third distract (Thats right they finally finished it) of wystern. Recently there have been strange occurances happening in town. The craftlords have been meeting constantly and tremors and quakes seem to be more rapid. Aldo lives alone as both his parents are craft knight diplomats who move between places constantly working on city to city relations since the ending of the war against the empire's forces. Aldo in search of material in the lower ruins found a mysterious gem that resonates with strange occurances. He isnt sure what it does but as of recently its constantly glowing. Dark creatures are appearing in the place of rouge summon creatures with hollowed out heart shaped symbols in there chests. They have been easily dispatched so far and have been treated as a "Black Rouge Summon". Very recently the fires of Wystern have begin to die down and all are starting to worry. There fears have been realized as Kuhyra the spirit of ice comes troubling news. The spirit of fire Parista is missing. Craft Knights have set out from Wystern following Kuhyra's words "Threw that hole he came and there it still remains." Aldo and Kiya along with the craftlords set out to solve the issue before the core of there way of life is gone for good.
Hates: Being Late
Likes: Curry,Steak,Crafting,Getting things done right,Music
Hopes for: Becomming a strong craftnight.
Class: Craft Knight
Aldo
Level: 7
Life: 110
Magic: 70
Stamina: 70
Act: 3
-Stats-
Power: 30
Special Power: 20
Special Power2: 20
Defense: 30
Special Defense: 10
Speed: 25
Accuracy: 35
Abilities
Racial Ability
Summon Creature: Kiya, a kyut werewolfish girl.
Pwr: 30%
SPwr: 70%
SPwrII: 100%
Def: 50%
SDef: 0%
Spd: 50%
Acc: 50%
1.Lance Weapon Profiency
Level 2 Lance Proficiency - +3 Accuracy when using lances.
2.Breakdown: With Kiya's aid Aldo can break down equipment into items used for crafting.
As long as Aldo is accompanied by Kiya and has his hammer, he can use an hour of work at any Blacksmithing-enabled lab to break any item down into either Gems or base components.
This ability also goes backwards. Aldo can utilize his hammer to work any material with a Blacksmithing roll rather than Crafting or Engineering, as long as the end result is a Sword, Spear, Axe, Drill, Fist, or... ...Ladle. Again, it takes a full hour for one check.
3.Rapid Assault
Aldo unleashes a large barrage of attacks with his lance.
Costs 1 Act to preform, and strikes anyone nearby with 3 lightning fast strikes of his whirling lance. This attack has halved Speed for purposes of Priority, and each strike occurs at halved Power. Furthermore, Aldo must be VERY close to the target to preform it, and thus it usually costs an Act to move into position. If he is very close already, for whatever reason, this extra Act doesn't apply.
L2 Rapid Assault
Aldo doesn't have to be as close to use it.
4. Level 1 Sword Proficiency
Level 1 Knuckle proficiency
Craft Skills
Blacksmithing: 5
Alchemy: 5
Stuff
1.Seraph Gem: A small blue gem that glows in glints of white when around potentially dangerous magic. Its actual purpose is unknown.
2.First Aid Kit, restores half max HP, can be used three times.
3.Heroism: A blue crystal that contains the spirit of the hero, so great that the world bends to make way for their splendor. It can be activated without Act at any time, and a list of effects will be provided. This list changes depending on the current situation, so don't just use it willy nilly! Once used, the Heroism loses it's glow and must be recharged.
4.Fusionist Handbook: A book detailing the process of the lost Item Creation art, Fusion.
5.Pandora's Box: A mysterious black cube used in the art of Fusion.
6.G Token: A black token engraved with a faint image of a foxes face. Mysterious power can be evoked during frustrating Item Creation attempts.
7. Craft Item: Craft Knight Hammer. It can forge a man!
Starting Weapon
Vidaj: A long blue spear with a gold spiral trimming along the base pole leading up to the edge.Two hand rests can be released by twisting a portion of the base releasing them via mechanism to add to stability while wielding. sits just below it to. Its edge is a well refined and crafted rune forged into the pole and has three points. Its moderatly heavy and works well. +8 damage, +4 vs Armored enemies.