Post by Jade on Jan 7, 2008 22:57:50 GMT -5
IRC Name: Jade`
Name: Serene
Last of the Arcs
Game of Origin/Race: Riviera The Promised Land/Arc
Age: ??
Weight: ??
Height: ?? Probably about 5'7"
General Description:http://www.rpgland.com/games/riviera/riviera4.jpg
tinypic.com/709aap.jpg
www.sting.co.jp/riviera/chara/image/serene_sc.gif
www.sting.co.jp/riviera/download/speed/image/riv_se788_l.jpg
General History: Serene is an outgoing teenage girl, the same age as Ein. She is an Arc, unlike the majority of the inhabitants of Riviera, who are Sprites. She has large, batlike wings on her back, which sets the Arcs apart from the Sprites of Elendia. She likes flying around to amuse herself, and she really enjoys hanging out with her friends. However, this specific aspect of her personality suffered a great pain--her entire village, entirely inhabited by Arcs, was destroyed by the Grim Angel, Malice. Every Arc living there was relieved of his or her soul down to the last child, and Serene was the only survivor. She escaped, but Malice tailed her and attacked her later. She was almost killed, but was then rescued by Ein, whom she has had a crush on ever since. A surprisingly strong girl, she shows great skill with the scythe, but can also fight well with spears and claws.
What your character hates most: Angels, more so The Grim Angels ( aside from Ein)
What your character loves most: hanging out with her friends and flying around
What your character hopes for: Peace in Riviera
Class: Fighter
STATS: Hero
160 stats
Level 17
XP 5113
Damage caused
( 1 move)
( was missing 5 points here ... added them to her mp)
Life: 130
Magic, Mental, Special, ect: 70 52
Act Points: 4,
~~
Power: 60
Special Power: 40
Special Power 2: 10
Defense: 40 +3 ( agian missing 5 points .. so I put them here in def)
Special Defense: 20 +20
Speed: 20
Accuracy: 30
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ABILITIES
OverDrive Meter: For every 30 damage recieved or dealt 1 MP is recovered.
Tactics!!: 4 MP, tells description, HP/MP/Act, and resistances/weaknesses
Use Item: Uses an item on multiple characters at the same time. Item's power is divided by (People item is used on-4)
Serene Whirlwind: Serene spins her scythe so fast that it gathers a magicly empowered Whirlwind that she sends at her enemies. Normal attack with +6 WIND damage added. Costs 8 MP
Give it your all!: Costs 5 MP to do, plus the cost of the move they're preforming. 1 Act.
Hero Ability: Lady of Blades
Serene is proficient in the use of scythes, claws, and swords at varying degrees. Scythes gain a +4 to damage, claws and spears gain a +2 to damage, and swords, rapiers, and whips are simply useable without penalty. Furthermore, when using the above weapons, she can learn Overdrives (for that weapon only) which damage the weapon and incur a heavy MP cost, but are highly effective.
The down side to this is that nonproficient weapons take half again the listed penalty and deal half weapon damage. This skill affects the effect of Proficiencies taken afterward.
IC SKILLS
10 Points to distribute among the following:
Blacksmithing 3
Writing 0
Crafting 2
Spellcraft 3
Machinery 0
Alchemy 3
Compounding 0
Cooking 0
~~~~
Equip Slot:
Helmet,
Body: Pelt
Arms: Chilling Bangles
Gauntlets,
Belt,
Legs,
Boots,
Accessory 1,
Accessory 2
STUFF:
Fusionist Handbook
G token
[on] Pelt: +0/+14 Armor. When hit by elemental attacks, it will Adapt and become slightly different.
Ice attacks = Blue Pelt: +4/+16. Nulls Ice damage. Weakness to Fire, which reverts it to normal
Fire attacks = Russet Pelt: +4/+16. Nulls Fire damage. Weakness to Ice, which reverts it to normal
Water attacks = Indigo Pelt: +8/+12. Nulls Water damage. Weakness to Wind, which reverts it to normal
Wind attacks = Silver Pelt: +8/+12. Nulls Wind damage. Weakness to Water, which reverts it to normal
[On] Chilling Bangles: +3/+6. Nulls Light damage.
Serene's Scythe +12 Cutting, This weapons is her own starter weapon from her game.
Heroism Crystal
4x Dragon Potion: Special potion made by dragonkind. Restores 20% of your HP
1X Dragon Ether: Special bottle of mist that you inhale through your nose.
Restores 20% of your MP.
1X Dragon Gel Drop: Highly powerful dragon medicine that can raise the dead, up to a certain period of time. They aren't as awesome as 1UPs, but they get the job done.
Restores 10% of your HP, and cures Dead status
Still Cape:+15 Evade. When put to sleep, gain automatic Nightmare20 (20 damage every round, per Act you have)
Golden Egg: Using this costs nothing and acts as if you had cast +6 Cure on yourself with Light elemental. You can also pay 6 HP to recover 1/5 of your MP.
1 level 4 refined unleashed Ice gem
62 hours
110 coins.
One Unit of Sweet Goo
1 'Recharge' for a G Token, Heroism, or any other item like that
1 Jack-O-Lantern
1 Instant Costume: OUI that costs 1 Act to use. It allows 1 Transformation move OR 2 'Support' moves OR 3 'Support' items/Weapon Abilities to be used on the self at the same time, using only the 1 Act relegated to using it.