Post by CJ on May 27, 2006 14:37:19 GMT -5
If you were there for even a short time you get the following.
50 Coins
2000 XP
(Level < 12)
+1000 XP
(Level < 9)
+1000 XP
^-- Those compound.
Bug Light: Causes a single cataclysmic lightning storm when used like a grenade. +40 ELECTRIC AoE damage.
2 Saint Chitins: Ah, nothing like good ol' chitin. So hard it's like metal! Properties similiar to mid-grade Empyrium, but with a poison affinity rather than a Holy one.
Axel, Double Quad: Two squares of sharp chitin dotted with four eyes each. They make effective Chakram! The eyes have different powers, and at the beginning of each battle you pick which one is activated by rubbing the appropriate eye(s)
Large Eyes: 10% of countering with a Fear effect when Defending.
Medium Eyes: +4 Lightning damage to each attack made with them.
Small Eyes: All normal attacks with them are made with full Accuracy, no matter what.
Regardless of eye, they are +10 Cutting, Ranged weapons.
Megaman, Bug Heart: This pulsing, glowing, disgusting, multichambered heart is the mysterious core of the Saint Form's transformation. Makes you wonder...
Spyke, Saint Shield: Saint Michael's gigantic shield. it takes 2 Act to set up a Full Defense, and 1 Act to drop it. Up to two other people can hide behind it as well, if they pay 1 Act each. The shield has 30 HP, and cannot be used as a Buckler. When "destroyed", it instead simply shrinks down to a Large Shield of it's base material.
Ephraim, DuoSting: A spear made of Michael's two stingers. Both sides are very sharp and tipped with a venemous stinger. It takes 1/2 an Act to turn it around and use the other side.
Hornet Side: +0 Piercing. 20% of Fear status.
Scorpion Side: +0 Piercing. 80% of causing Poison10
Amik, Saint Lance: Michael's huge lance O.o Takes two people to wield. One person applies his Accuracy and the other applies proficiencies and advanced proficiencies. Both apply 3/4 of their Pwr stat, and both use one Act to attack with it, and one to pick it up.
+30 Piercing. Ow. Just, ow.
Shadow, Bug Bracelet: Worn on the other arm, compounds with the effect of the Fire Bracelet. Accessory. +2 Poison to rolling attacks. Can be charged at the same time and rate as the Fire Bracelet.
Mystic, Angel Cloak: Beautiful white robes made of angel feathers. Besides having great physical and magical protection, you can use it to transmute cast spells into a rain of feather daggers, but SPwr bonus will not apply in any way to the damage. Still uses SPwr as a base stat, though. +7/+10 armor
Sora, Saintly Cross: Keychain made of spangly chitin, shaped into a lovely cross. Thunder affinity.
Lyn, Spinerette: The main spinerette of Michael's saint form. Roughly the size of a handle, with a gross bag at the base. By concentrating for a while and squeezing it, you can form a simple Piercing, Bashing, or Cutting weapon from 1-3 Units of webbing. It contains 10 Units currently. Each Unit translates into 4 Bashing/Piercing damage OR 6 Cutting.
Also, be burning 1 Unit of webbing and expending 10 MP, the weapon can be electrified, increasing damage by 2 LIGHTNING. To change weapons, simply break the current one off at the base, but be wary of your remaining Webbing.
Li, Fly Wings: Must be attached to armor with a Smithing or Crafting check before they take effect. The modded armor gains a +3/+2, as well as the ability to flap the wings at incredible speed, giving off a super annoying buzzing sound that has strange effects on his thiefly abilities.
When not in use, they fold up into two neat black tubes.
Hoto, Butterfly Wings: Must be attached to armor with a Smithing or Crafting check before they take effect. The modded armor gains a +2/+3, as well as the ability to flap the wings slowly, giving off pretty smelling dust that has a strange effect on her priestly abilities.
When not in use, they fold up into two neat technicolor tubes.
50 Coins
2000 XP
(Level < 12)
+1000 XP
(Level < 9)
+1000 XP
^-- Those compound.
Bug Light: Causes a single cataclysmic lightning storm when used like a grenade. +40 ELECTRIC AoE damage.
2 Saint Chitins: Ah, nothing like good ol' chitin. So hard it's like metal! Properties similiar to mid-grade Empyrium, but with a poison affinity rather than a Holy one.
Axel, Double Quad: Two squares of sharp chitin dotted with four eyes each. They make effective Chakram! The eyes have different powers, and at the beginning of each battle you pick which one is activated by rubbing the appropriate eye(s)
Large Eyes: 10% of countering with a Fear effect when Defending.
Medium Eyes: +4 Lightning damage to each attack made with them.
Small Eyes: All normal attacks with them are made with full Accuracy, no matter what.
Regardless of eye, they are +10 Cutting, Ranged weapons.
Megaman, Bug Heart: This pulsing, glowing, disgusting, multichambered heart is the mysterious core of the Saint Form's transformation. Makes you wonder...
Spyke, Saint Shield: Saint Michael's gigantic shield. it takes 2 Act to set up a Full Defense, and 1 Act to drop it. Up to two other people can hide behind it as well, if they pay 1 Act each. The shield has 30 HP, and cannot be used as a Buckler. When "destroyed", it instead simply shrinks down to a Large Shield of it's base material.
Ephraim, DuoSting: A spear made of Michael's two stingers. Both sides are very sharp and tipped with a venemous stinger. It takes 1/2 an Act to turn it around and use the other side.
Hornet Side: +0 Piercing. 20% of Fear status.
Scorpion Side: +0 Piercing. 80% of causing Poison10
Amik, Saint Lance: Michael's huge lance O.o Takes two people to wield. One person applies his Accuracy and the other applies proficiencies and advanced proficiencies. Both apply 3/4 of their Pwr stat, and both use one Act to attack with it, and one to pick it up.
+30 Piercing. Ow. Just, ow.
Shadow, Bug Bracelet: Worn on the other arm, compounds with the effect of the Fire Bracelet. Accessory. +2 Poison to rolling attacks. Can be charged at the same time and rate as the Fire Bracelet.
Mystic, Angel Cloak: Beautiful white robes made of angel feathers. Besides having great physical and magical protection, you can use it to transmute cast spells into a rain of feather daggers, but SPwr bonus will not apply in any way to the damage. Still uses SPwr as a base stat, though. +7/+10 armor
Sora, Saintly Cross: Keychain made of spangly chitin, shaped into a lovely cross. Thunder affinity.
Lyn, Spinerette: The main spinerette of Michael's saint form. Roughly the size of a handle, with a gross bag at the base. By concentrating for a while and squeezing it, you can form a simple Piercing, Bashing, or Cutting weapon from 1-3 Units of webbing. It contains 10 Units currently. Each Unit translates into 4 Bashing/Piercing damage OR 6 Cutting.
Also, be burning 1 Unit of webbing and expending 10 MP, the weapon can be electrified, increasing damage by 2 LIGHTNING. To change weapons, simply break the current one off at the base, but be wary of your remaining Webbing.
Li, Fly Wings: Must be attached to armor with a Smithing or Crafting check before they take effect. The modded armor gains a +3/+2, as well as the ability to flap the wings at incredible speed, giving off a super annoying buzzing sound that has strange effects on his thiefly abilities.
When not in use, they fold up into two neat black tubes.
Hoto, Butterfly Wings: Must be attached to armor with a Smithing or Crafting check before they take effect. The modded armor gains a +2/+3, as well as the ability to flap the wings slowly, giving off pretty smelling dust that has a strange effect on her priestly abilities.
When not in use, they fold up into two neat technicolor tubes.