Post by CJ on Nov 19, 2009 3:21:44 GMT -5
Deceptively named, this shop doesn't actually sell anything illegal. Rather, the 'black' is in reference to the slightly sinister method in which it gets materials for sale...
The shop is run by a tough looking human who claims to be a harmless, ingenuitive treasure hunter. He's dressed in a black shirt of interesting design with no sleeves, and a pair of red slacks with a black belt, with a metal hanging that goes all the way to his foot on the left side but barely hangs below his waist on the right, creating an odd sort of curve. He also wears an illustrious crimson cape and a pair of gauntlets, each with a very distinctive curved blade, each of which crescents sharply along his knuckles, with the tips ending midway between his hands and elbows.
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Current Stock
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Poacher Sword: +12 Cutting damage, 10 pounds. A sword with an interesting design that includes 1 to 3 spheres along the handle. Contains hunting essance.
See what happens when it strikes the finishing blow...
1 Slot: 20 Coins
2 Slots: 30 Coins
3 Slots: 50 Coins
Poacher Spear: +10 Piercing damage, 20 pounds. A spear with an interesting design that includes 1 to 3 spheres along the handle. Contains hunting essance.
See what happens when it strikes the finishing blow...
1 Slot: 20 Coins
2 Slots: 30 Coins
3 Slots: 50 Coins
Poacher Club: +10 Bashing damage, 20 pounds. A club with an interesting design that includes 1 to 3 spheres along thehandle. Contains hunting essance.
See what happens when it strikes the finishing blow...
1 Slot: 20 Coins
2 Slots: 30 Coins
3 Slots: 50 Coins
Poacher Bracelets: Pretty jingly bracelets worn on the wrists and ankles. Takes up both Accessory slots. The bracelets have an interesting design that includes 1 to 3 spheres on the left bracelet, right bracelet, and the long ribbon that connects them.
See what happens when you strike an unarmed finishing blow...
1 Slot: 30 Coins
2 Slots: 40 Coins
3 Slots: 60 Coins
Custom Service: The shopkeeper custom-creates a weapon of any type for you with the Poacher prefix. Stats vary, but only slightly.
1 Slot: 30 Coins
2 Slots: 40 Coins
3 Slots: 60 Coins
Trade In: Allows one to trade a Poacher weapon for one of the same kind with more slots. Cannot trade in for one with less slots, though.
1 Slot -> 2 Slots: 10 Coins
1 Slot -> 3 Slots: 30 Coins
2 Slot -> 3 Slots: 20 Coins
Monster Whistle: Used by saying the name of a monster you have met in this dimension, and then blowing the whistle. 60% chance of that monster appearing at your level. 30% chance of a different monster appearing. 10% chance of nothing happening. No XP or item gain is possibly from this fight.
20 Coins
Greater Whistle: Used by going to the area you fought a Boss monster in, saying it's name, and then blowing the whistle. 75% chance of that monster appearing at the same level it was fought at. 25% chance of nothing happening.
50 Coins (Money back guarantee)
-Alchemization Service-
A recently added service. For a fee, the owner of the market will use a willing ally to create an equipment O.o They retain all traits they had as people, and are basically just themselves. In weapon or armor form. These weapons/armor are very powerful, and even more 'living' than the ones he makes from departed soul fragments. They can be freely turned back to normal by bringing them back to the Market. The cost depends on the power of the character, as does the strength of the weapon.
Warning though. If a character-equipment is present in a mission, it counts as one of the user's characters being there. They get XP normally and may even get items and coins, but can take very limited actions, and are mostly just... Well... Equipment.
Cost: 1.5 Coins for every level the character has, rounded down.
Power varies widely based on character, what they turn into, ect...
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Back Room
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-No Admittance Without a Poacher Weapon-
The shop is run by a tough looking human who claims to be a harmless, ingenuitive treasure hunter. He's dressed in a black shirt of interesting design with no sleeves, and a pair of red slacks with a black belt, with a metal hanging that goes all the way to his foot on the left side but barely hangs below his waist on the right, creating an odd sort of curve. He also wears an illustrious crimson cape and a pair of gauntlets, each with a very distinctive curved blade, each of which crescents sharply along his knuckles, with the tips ending midway between his hands and elbows.
--------------------------------
Current Stock
--------------------------------
Poacher Sword: +12 Cutting damage, 10 pounds. A sword with an interesting design that includes 1 to 3 spheres along the handle. Contains hunting essance.
See what happens when it strikes the finishing blow...
1 Slot: 20 Coins
2 Slots: 30 Coins
3 Slots: 50 Coins
Poacher Spear: +10 Piercing damage, 20 pounds. A spear with an interesting design that includes 1 to 3 spheres along the handle. Contains hunting essance.
See what happens when it strikes the finishing blow...
1 Slot: 20 Coins
2 Slots: 30 Coins
3 Slots: 50 Coins
Poacher Club: +10 Bashing damage, 20 pounds. A club with an interesting design that includes 1 to 3 spheres along thehandle. Contains hunting essance.
See what happens when it strikes the finishing blow...
1 Slot: 20 Coins
2 Slots: 30 Coins
3 Slots: 50 Coins
Poacher Bracelets: Pretty jingly bracelets worn on the wrists and ankles. Takes up both Accessory slots. The bracelets have an interesting design that includes 1 to 3 spheres on the left bracelet, right bracelet, and the long ribbon that connects them.
See what happens when you strike an unarmed finishing blow...
1 Slot: 30 Coins
2 Slots: 40 Coins
3 Slots: 60 Coins
Custom Service: The shopkeeper custom-creates a weapon of any type for you with the Poacher prefix. Stats vary, but only slightly.
1 Slot: 30 Coins
2 Slots: 40 Coins
3 Slots: 60 Coins
Trade In: Allows one to trade a Poacher weapon for one of the same kind with more slots. Cannot trade in for one with less slots, though.
1 Slot -> 2 Slots: 10 Coins
1 Slot -> 3 Slots: 30 Coins
2 Slot -> 3 Slots: 20 Coins
Monster Whistle: Used by saying the name of a monster you have met in this dimension, and then blowing the whistle. 60% chance of that monster appearing at your level. 30% chance of a different monster appearing. 10% chance of nothing happening. No XP or item gain is possibly from this fight.
20 Coins
Greater Whistle: Used by going to the area you fought a Boss monster in, saying it's name, and then blowing the whistle. 75% chance of that monster appearing at the same level it was fought at. 25% chance of nothing happening.
50 Coins (Money back guarantee)
-Alchemization Service-
A recently added service. For a fee, the owner of the market will use a willing ally to create an equipment O.o They retain all traits they had as people, and are basically just themselves. In weapon or armor form. These weapons/armor are very powerful, and even more 'living' than the ones he makes from departed soul fragments. They can be freely turned back to normal by bringing them back to the Market. The cost depends on the power of the character, as does the strength of the weapon.
Warning though. If a character-equipment is present in a mission, it counts as one of the user's characters being there. They get XP normally and may even get items and coins, but can take very limited actions, and are mostly just... Well... Equipment.
Cost: 1.5 Coins for every level the character has, rounded down.
Power varies widely based on character, what they turn into, ect...
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Back Room
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-No Admittance Without a Poacher Weapon-