Post by CJ on Apr 29, 2005 22:35:38 GMT -5
IRC Name: Hal_Emmerich
Name: Will
Game of Origin/Race: Put your game of origin and race here.
Weight:
Will: 145
Freedan: 150 (With Armor, its more like 210)
Shadow: 10 (He's a moving mass of water)
Height:
Will: 5'5
Freedan: 5'10
Shadow: 5'9
General Description:
Will: Will is a young, blonde boy, in a blue vest like tunic. The tunic is tied together with a brown vest with a gold buckler. His shoes are simple leather, and he usually wears red socks..
Freedan: Freedan is an apparant soldier, carrying his long blade at all times, and has long flowing blonde hair. His dark grey armor has a dark red cape that flows behind it, and is lined with gold.
Shadow: ...Shadow is hard to describe. He appears to be a human mass of water thats on fire. The fire is green, and the only physical attribute one can note about him is that you can make out muscles in the water.
What your character hates most:
Will: Dark Gaia/Chaos Comet
Freedan: Evil in general
Shadow: ??
What your character loves most:
Will: Grandma Lola's homemade pie.
Freedan: ??
Shadow: ??
What your character hopes for:
Will: To discover what happened at the tower of Babel when both his and his friend Lance's father went exploring there.
Freedan: The Destruction of Dark Gaia
Shadow: The stopping of the Chaos comet
Class: Put your class, to the nearest of your reckoning, here.
Will: Psychic
Freedan: Knight
Shadow: 'It'
STATS: Originals get 140 stat points to distribute. Thats enough to have a fairly strong balanced person, or have them specialise a bit. hero chars start at level 5 and get 160. Boss (bad guy) characters start at level 6 and get 180. Anything beyond that you should really talk to me about
Stats:
Will
Life: 100
Magic: 60
Act Points: 3
Power: 10
Special Power: 40
Special power 2: 40
Defense: 10
Special Defense: 10
Speed: 20
Accuracy: 20
Freedan:
Life: 100
Magic: 60
Act Points: 3
Power: 50
Special Power: 20
Special Power 2: 0
Defense: 40
Special Defense: 10
Speed: 10
Accuracy: 20
Shadow:
Life: 100
Magic: 60
Act points: 3
Power: 40
Special Power: 40
Special power 2: 10
Defense: 20
Special Defense: 10
Speed: 20
Accuracy: 10
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ABILITIES
Transformation (Will/Freedan/Shadow): Must be done at a Portal to Gaia (save point)
All: Blade Proficiency (Will uses a short blade on his flute, Freedan uses his sword,
Shadow makes a sword out of water)
Will: Psycho X
Psycho Dash: Telekinetically thrusts himself ahead while running to achieve high speed. 15 MP
Double damage of Peircing attacks and halfs accuracy
1.5XAccuracy on other kinds of attacks
Psychic Ability: Can go all pyschicy.
Fling up to 5 LB object, push up to 20 LB object
10 MP
Freedan: Dark Energy Manipulation
Dark Friar: Fires a dark energy blast from his sword that explodes on contact.
Pwr: +12 , +Dark
Cost: 9 MP
Aura Barrier: Freedan uses dark energy to shield himself with two mirror like objects. Anything hit takes severe damage.
Shadow: Elemental Control
Liquid Manipulation: er...manipulates..liquid. Duh.
Aura: Shadow becomes a liquid, which then can melt through cracks, etc.
Firebird: Shadow shoots flame projectiles in the shape of Phoenix's at enemies. When used, this becomes his normal attack, but hurts Will in the process.
You kind of have to talk to me about this....With the variety of abilities in the nintendo world, its really hard to list them all. As a general rule, you get one ability from your own world (For example, warriors from Hyrule can learn to Spin Attack) and 2 generic abilities (Such as the ability to fly) Keep the abilities realistic, please...I dont want to see Gorons who can fly or Goomba's that can summon the undead.
NOTE: If you plan on fighting, you need to use one of your generic skills to take a weapon proficiency it whatever type of fighting you want
IC SKILLS
See further information in the Item Creation section in game info
~~~~
STUFF:
Illusion of Gaia Item: Herb (12)
The -only- type of healing item in Illusion of Gaia. Herbs heal a bit of health. There were only 12 to be found in the entire game.
Pick out one item from your game of choice and one BASIC weapon from it. You start out with 20 Coins. Use them wisely.
NOTE: To further encourage uniqueness, you are allowed to create your own base weapon...However, it is soley an aesthetic change. It will still have the power of a basic weapon (10, or 12 with some sort of difficulty)
Name: Will
Game of Origin/Race: Put your game of origin and race here.
Weight:
Will: 145
Freedan: 150 (With Armor, its more like 210)
Shadow: 10 (He's a moving mass of water)
Height:
Will: 5'5
Freedan: 5'10
Shadow: 5'9
General Description:
Will: Will is a young, blonde boy, in a blue vest like tunic. The tunic is tied together with a brown vest with a gold buckler. His shoes are simple leather, and he usually wears red socks..
Freedan: Freedan is an apparant soldier, carrying his long blade at all times, and has long flowing blonde hair. His dark grey armor has a dark red cape that flows behind it, and is lined with gold.
Shadow: ...Shadow is hard to describe. He appears to be a human mass of water thats on fire. The fire is green, and the only physical attribute one can note about him is that you can make out muscles in the water.
What your character hates most:
Will: Dark Gaia/Chaos Comet
Freedan: Evil in general
Shadow: ??
What your character loves most:
Will: Grandma Lola's homemade pie.
Freedan: ??
Shadow: ??
What your character hopes for:
Will: To discover what happened at the tower of Babel when both his and his friend Lance's father went exploring there.
Freedan: The Destruction of Dark Gaia
Shadow: The stopping of the Chaos comet
Class: Put your class, to the nearest of your reckoning, here.
Will: Psychic
Freedan: Knight
Shadow: 'It'
STATS: Originals get 140 stat points to distribute. Thats enough to have a fairly strong balanced person, or have them specialise a bit. hero chars start at level 5 and get 160. Boss (bad guy) characters start at level 6 and get 180. Anything beyond that you should really talk to me about
Stats:
Will
Life: 100
Magic: 60
Act Points: 3
Power: 10
Special Power: 40
Special power 2: 40
Defense: 10
Special Defense: 10
Speed: 20
Accuracy: 20
Freedan:
Life: 100
Magic: 60
Act Points: 3
Power: 50
Special Power: 20
Special Power 2: 0
Defense: 40
Special Defense: 10
Speed: 10
Accuracy: 20
Shadow:
Life: 100
Magic: 60
Act points: 3
Power: 40
Special Power: 40
Special power 2: 10
Defense: 20
Special Defense: 10
Speed: 20
Accuracy: 10
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ABILITIES
Transformation (Will/Freedan/Shadow): Must be done at a Portal to Gaia (save point)
All: Blade Proficiency (Will uses a short blade on his flute, Freedan uses his sword,
Shadow makes a sword out of water)
Will: Psycho X
Psycho Dash: Telekinetically thrusts himself ahead while running to achieve high speed. 15 MP
Double damage of Peircing attacks and halfs accuracy
1.5XAccuracy on other kinds of attacks
Psychic Ability: Can go all pyschicy.
Fling up to 5 LB object, push up to 20 LB object
10 MP
Freedan: Dark Energy Manipulation
Dark Friar: Fires a dark energy blast from his sword that explodes on contact.
Pwr: +12 , +Dark
Cost: 9 MP
Aura Barrier: Freedan uses dark energy to shield himself with two mirror like objects. Anything hit takes severe damage.
Shadow: Elemental Control
Liquid Manipulation: er...manipulates..liquid. Duh.
Aura: Shadow becomes a liquid, which then can melt through cracks, etc.
Firebird: Shadow shoots flame projectiles in the shape of Phoenix's at enemies. When used, this becomes his normal attack, but hurts Will in the process.
You kind of have to talk to me about this....With the variety of abilities in the nintendo world, its really hard to list them all. As a general rule, you get one ability from your own world (For example, warriors from Hyrule can learn to Spin Attack) and 2 generic abilities (Such as the ability to fly) Keep the abilities realistic, please...I dont want to see Gorons who can fly or Goomba's that can summon the undead.
NOTE: If you plan on fighting, you need to use one of your generic skills to take a weapon proficiency it whatever type of fighting you want
IC SKILLS
See further information in the Item Creation section in game info
~~~~
STUFF:
Illusion of Gaia Item: Herb (12)
The -only- type of healing item in Illusion of Gaia. Herbs heal a bit of health. There were only 12 to be found in the entire game.
Pick out one item from your game of choice and one BASIC weapon from it. You start out with 20 Coins. Use them wisely.
NOTE: To further encourage uniqueness, you are allowed to create your own base weapon...However, it is soley an aesthetic change. It will still have the power of a basic weapon (10, or 12 with some sort of difficulty)