Post by CJ on Jun 22, 2006 15:50:04 GMT -5
IRC Name: Sephiroth
Name: Axel
Exp: 5800
Game of Origin/Race: Put your game of origin and race here.
Kingdom Hearts: Chain of Memories - Nobody
Age: 18
23(Mental)/18(Physical)
50(years)/16(Human equiv)
Weight: Does your character need to go on the Atkins Diet, or is he cut like an athlete?
EX: 168 LB
Height: How tall or short is your character?
EX: 6'0
General Description: Axel is very trim and fit, perhaps though a bit too slender. His most notable features are his very brilliant red hair that is swept up behind him and goes about his face like a lion's mane and his piercing green eyes. One could not possibly have 'redder' hair or greener wilder eyes. He also has a small triangle tattoo under each eye Axel's attire somewhat tones down his wild features as it is all black. He wears a black cloak with a hood that may at times be up or down. When up, his other features are well hidden as if by magic. The cloak zips up the front and goes to below his knees. The zipper starts about thigh length and he often leaves it done up to just below his collar bone. It has two dark silver ties on the under side of the hood that drape down his chest. The material appears to be some thick black cloth. His shirt below and pants are also black though his shirt is unseen as the cloak happens to totally cover it and he wears black boots that are reinforced at the shin and go to below the knee, which are made for durability and combat. His weapons are two large chakram with 8 points on them and are a light metallic color with red trimmings and a hand section inside the center of the chakram which have leather straps.
General History: Axel is a Nobody who was formed by his heart having been taken from him. He came to be the 8th member of the Organization XIII. He was assigned to work at Castle Oblivion. Marluxia, who was one of the younger members and yet pretty powerful, was assigned to be in charge of the Castle while Xemnas, the leader, was off doing things. Marluxia used Namine' to attempt to use Sora against Vexen and later, Xemnas, in a bid for power. Vexen then decided he would attempt to use Riku for the same purposes against Marluxia. Axel was a sort of double agent wild card that played into assisting Marluxia and Larxene but in the end betrayed him and Vexen after being given the order by Marluxia to kill off 'traitors to the Organization'. Either he killed off or used others to do the work for him, quite a few of the members of the Organization. Axel became a friend to the final member of the Organization, which was Roxas, and he ended up killing Vexen, who was about to reveal the 13th member to Sora. After his betrayals, he fought Sora, because he was prepared to go through the shield Marluxia was using to try to get away from Axel, which was Namine'. Sora would not permit this and it allowed Marluxia to portal away with Namine', leaving Axel and Sora to face off. After the battle with Sora, Axel seemingly died, but would later show up being just fine, though bent on his own personal mission to try to find Roxas, his former friend, who had ran off from the Organization. He then, of course, was no longer an actual member, though he kept the attire.
What your character hates most:
peas
What your character loves most:
FIRE and burning things!
What your character hopes for:
To someday get his heart back.
Class: a flaming warrior
Level 22
~~
Life: 125
Magic: 85
Act Points: 4
~~
Power: 35
Special Power: 35
Special Power 2: 35
Defense: 35
Special Defense: 35
Speed: 35
Accuracy: 40
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ABILITIES
Villain Ability: Pyromaniac - When using Fire based attacks, his Special Power bonus is added twice rather than once (Spwr Bonus = Spwr/10). Axel absorbs fire, and takes no damage from Ice. If the enemies SPwr is at least 20 above his SDef, though, the Ice defense becomes a weakness and he takes damage as such.
Racial Ability: Nobody - Immunity to Confusion, Charm, and Manipulate, and Fear chance is halved.
Throwing Weapon (Cut) proficiency: Covers any throwing weapon that causes cutting damage.
Advanced Weapon Proficiency, Chakram: +3 weapon damage to any Chakram used.
Level 1 Dual Weapon Proficiency: Cuts dual weilding penalty to 3/4 normal.
Pyrokinesis - 6 MP to use, at the least. Depending on the complexity and extent of what you're doing, it may cost more at the GM's discression.
Level 2 Wall of Fire - Will cost 8 MP to cast, and create an area of effect +4 Fire. Maintaining the fire will cost 2 more MP per turn.
The Wall has SPwr Bonus Defense and SDefense (x2 due to Pyromaniac)
Darkness Manipulation: (for portals) 3 mp per Local Unit, 6 mp per World Unit
Fireball: Turns a weapon into a fireball. For ever 2 damage it would normally deal, this spell deals 1 FIRE damage and costs 1 MP to use. Takes 2 turns for the weapon to reform afterward.
Otherwise, it is considered a Fire type spell and calculations are normal.
IC SKILLS
See further information in the Item Creation section in game info.
10 Points to distribute among the following:
Blacksmithing
Writing 2
Crafting 2
Spellcraft 2
Machinery 3
Alchemy 1
Compounding
Cooking
~~~~
STUFF:
Weapon:
+12 Cutting. Can be thrown
You can swing them both at once, but your Accuracy for this attack is cut by 10. Power is applied once, but weapon damage occurs twice.
Axel, Double Quad: Two squares of sharp chitin dotted with four eyes each. They make effective Chakram! The eyes have different powers, and at the beginning of each battle you pick which one is activated by rubbing the appropriate eye(s)
Large Eyes: 10% of countering with a Fear effect when Defending.
Medium Eyes: +4 Lightning damage to each attack made with them.
Small Eyes: All normal attacks with them are made with full Accuracy, no matter what.
Regardless of eye, they are +12 Cutting, Ranged weapons.
Name: Axel
Exp: 5800
Game of Origin/Race: Put your game of origin and race here.
Kingdom Hearts: Chain of Memories - Nobody
Age: 18
23(Mental)/18(Physical)
50(years)/16(Human equiv)
Weight: Does your character need to go on the Atkins Diet, or is he cut like an athlete?
EX: 168 LB
Height: How tall or short is your character?
EX: 6'0
General Description: Axel is very trim and fit, perhaps though a bit too slender. His most notable features are his very brilliant red hair that is swept up behind him and goes about his face like a lion's mane and his piercing green eyes. One could not possibly have 'redder' hair or greener wilder eyes. He also has a small triangle tattoo under each eye Axel's attire somewhat tones down his wild features as it is all black. He wears a black cloak with a hood that may at times be up or down. When up, his other features are well hidden as if by magic. The cloak zips up the front and goes to below his knees. The zipper starts about thigh length and he often leaves it done up to just below his collar bone. It has two dark silver ties on the under side of the hood that drape down his chest. The material appears to be some thick black cloth. His shirt below and pants are also black though his shirt is unseen as the cloak happens to totally cover it and he wears black boots that are reinforced at the shin and go to below the knee, which are made for durability and combat. His weapons are two large chakram with 8 points on them and are a light metallic color with red trimmings and a hand section inside the center of the chakram which have leather straps.
General History: Axel is a Nobody who was formed by his heart having been taken from him. He came to be the 8th member of the Organization XIII. He was assigned to work at Castle Oblivion. Marluxia, who was one of the younger members and yet pretty powerful, was assigned to be in charge of the Castle while Xemnas, the leader, was off doing things. Marluxia used Namine' to attempt to use Sora against Vexen and later, Xemnas, in a bid for power. Vexen then decided he would attempt to use Riku for the same purposes against Marluxia. Axel was a sort of double agent wild card that played into assisting Marluxia and Larxene but in the end betrayed him and Vexen after being given the order by Marluxia to kill off 'traitors to the Organization'. Either he killed off or used others to do the work for him, quite a few of the members of the Organization. Axel became a friend to the final member of the Organization, which was Roxas, and he ended up killing Vexen, who was about to reveal the 13th member to Sora. After his betrayals, he fought Sora, because he was prepared to go through the shield Marluxia was using to try to get away from Axel, which was Namine'. Sora would not permit this and it allowed Marluxia to portal away with Namine', leaving Axel and Sora to face off. After the battle with Sora, Axel seemingly died, but would later show up being just fine, though bent on his own personal mission to try to find Roxas, his former friend, who had ran off from the Organization. He then, of course, was no longer an actual member, though he kept the attire.
What your character hates most:
peas
What your character loves most:
FIRE and burning things!
What your character hopes for:
To someday get his heart back.
Class: a flaming warrior
Level 22
~~
Life: 125
Magic: 85
Act Points: 4
~~
Power: 35
Special Power: 35
Special Power 2: 35
Defense: 35
Special Defense: 35
Speed: 35
Accuracy: 40
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ABILITIES
Villain Ability: Pyromaniac - When using Fire based attacks, his Special Power bonus is added twice rather than once (Spwr Bonus = Spwr/10). Axel absorbs fire, and takes no damage from Ice. If the enemies SPwr is at least 20 above his SDef, though, the Ice defense becomes a weakness and he takes damage as such.
Racial Ability: Nobody - Immunity to Confusion, Charm, and Manipulate, and Fear chance is halved.
Throwing Weapon (Cut) proficiency: Covers any throwing weapon that causes cutting damage.
Advanced Weapon Proficiency, Chakram: +3 weapon damage to any Chakram used.
Level 1 Dual Weapon Proficiency: Cuts dual weilding penalty to 3/4 normal.
Pyrokinesis - 6 MP to use, at the least. Depending on the complexity and extent of what you're doing, it may cost more at the GM's discression.
Level 2 Wall of Fire - Will cost 8 MP to cast, and create an area of effect +4 Fire. Maintaining the fire will cost 2 more MP per turn.
The Wall has SPwr Bonus Defense and SDefense (x2 due to Pyromaniac)
Darkness Manipulation: (for portals) 3 mp per Local Unit, 6 mp per World Unit
Fireball: Turns a weapon into a fireball. For ever 2 damage it would normally deal, this spell deals 1 FIRE damage and costs 1 MP to use. Takes 2 turns for the weapon to reform afterward.
Otherwise, it is considered a Fire type spell and calculations are normal.
IC SKILLS
See further information in the Item Creation section in game info.
10 Points to distribute among the following:
Blacksmithing
Writing 2
Crafting 2
Spellcraft 2
Machinery 3
Alchemy 1
Compounding
Cooking
~~~~
STUFF:
Weapon:
+12 Cutting. Can be thrown
You can swing them both at once, but your Accuracy for this attack is cut by 10. Power is applied once, but weapon damage occurs twice.
Axel, Double Quad: Two squares of sharp chitin dotted with four eyes each. They make effective Chakram! The eyes have different powers, and at the beginning of each battle you pick which one is activated by rubbing the appropriate eye(s)
Large Eyes: 10% of countering with a Fear effect when Defending.
Medium Eyes: +4 Lightning damage to each attack made with them.
Small Eyes: All normal attacks with them are made with full Accuracy, no matter what.
Regardless of eye, they are +12 Cutting, Ranged weapons.