Post by CJ on Apr 15, 2007 4:08:44 GMT -5
HULI JING
- Specials -
B: Thundagun. A massive barrage of lightning from above that deals absurd damage with decent smash over a large area. Utterly foiled by ceilings though.
^B: Parasol Glide. Opens his parasol to fall much slower. Not superbly useful, but better than nothing. This move doesn't attack, but it does give Huli a Reflecting barrier until he lands.
>B: Transform. Transforms into Feral and dashes forward as long as B is held. Damage and speed from striking targets increases the longer he goes, and with a proper run, the dash will be continued after hitting someone. Occasionally, this move will "crit" and Huli will instead transform into a Gummi Ship, which can steer up or down as it moves, and fire laser bullets with A, which turn into full on homing laser beams if A is held then released. The gummi ship can also turn left and right to continue being used, but it can't ram targets and being struck knocks Huli back to normal.
vB: Hat Trick/Hat Cannon. HOLD down and press B to preform Hat Trick, a simple, fast throw of the hat that deals meager damage and only decent smash. Smash Press this button in order to start charging up Hat Cannon, a massive beam fired from the hatwhich deals 5 damage for every hit made with Hat Trick before using it, with Smash to match. The size of the beam also increases until it is as wide as Huli at 5 Hat Tricks. The base damage maxxes out at 50, but this move also absorbs any energy attack that strikes it and adds that to the damage. If by some chance Hat Trick KOs an enemy, it will instantly charge Hat Cannon to full.
Supersmash!: Ultimate Thundaja Cannon. Opens his parasol, sets his hat on top of it, and fuses them into a bizarre cannon with an electromagnetic field. He holds it up, and Thundagun strikes him repeatedly, filling the cannon with power until he throws it skyward and transforms into a Gummi Ship to fly up and assimilate it, aiming the thing down and firing a massive beam of ultimate the under in a wide swath across the stage.
- Throws -
Up: Blasts the ground with Fire, blowing the target upward.
Down: Blasts the target with Blizzard, then absently pushes the statue over.
Backward: Traps the target in his hat then fires them out of it after turning around.
Forward: Thrusts his parasol at the target and opens it, while enchanting the thing with Reflect. Extremely high knock back that sends the target skidding, but next to no damage.
- General Stats -
Attack Power: 2
Smash Power: 4
Attack Speed: 2
Charge Speed: 4
Combo: 2
Speed: 4
Jump: 4
Double Jump: 4
Weight: 2
Balance: 2
- Speech -
GENERIC ENTRY
"You called down the thunder..."
"Heh...Kids..."
GENERIC EXIT
Low Damage:
"You need to learn to be a man."
"Come back in a hundred years."
Medium Damage:
"Feel the fangs of Heaven!"
"This one's for Axel."
High Damage:
"That could have been bad."
"...ZZZ..."
Loss:
"Damnit! This won't do!"
"You'll pay for this"
TAUNT:
Taps his parasol on the ground all gentlemanly-like, like a cane, but the simple action kicks up a few sparks, then he grins and lets his entire body spark with them.
Occasionally, Huli will instead fall asleep right where he stands for a few seconds.
DESTINED BATTLES:
COSTUMES
Basic; Black furred fox with red "socks" and "gloves", and a white patch from his chin to his thighs. Wears a fine silk kimono and a straw hat in a spiral design, carrying a paper parasol with a silver fox paw on the end.
Red; Normal fox coloring, red fur with black "socks" and "gloves"
Blue; Blue "socks" and "gloves" with his usual black fur.
White; Albino, complete with red eyes.
Black; Org cloak, hood down and hiked up in the back to let his tails out.
Other; Vixen Huli O.o
Fanservice; Wearing only his signature hat. Stackable with 'Other'
- Quirks -
Huli isn't damaged by Lightning moves, and his smash attacks have a very wide area of effect due to him opening his parasol when he does them.
If Huli is in Gummi Ship mode while holding a mechanical device, it will take the place of his cannon/laser attack with A, granting something stronger.
- Specials -
B: Thundagun. A massive barrage of lightning from above that deals absurd damage with decent smash over a large area. Utterly foiled by ceilings though.
^B: Parasol Glide. Opens his parasol to fall much slower. Not superbly useful, but better than nothing. This move doesn't attack, but it does give Huli a Reflecting barrier until he lands.
>B: Transform. Transforms into Feral and dashes forward as long as B is held. Damage and speed from striking targets increases the longer he goes, and with a proper run, the dash will be continued after hitting someone. Occasionally, this move will "crit" and Huli will instead transform into a Gummi Ship, which can steer up or down as it moves, and fire laser bullets with A, which turn into full on homing laser beams if A is held then released. The gummi ship can also turn left and right to continue being used, but it can't ram targets and being struck knocks Huli back to normal.
vB: Hat Trick/Hat Cannon. HOLD down and press B to preform Hat Trick, a simple, fast throw of the hat that deals meager damage and only decent smash. Smash Press this button in order to start charging up Hat Cannon, a massive beam fired from the hatwhich deals 5 damage for every hit made with Hat Trick before using it, with Smash to match. The size of the beam also increases until it is as wide as Huli at 5 Hat Tricks. The base damage maxxes out at 50, but this move also absorbs any energy attack that strikes it and adds that to the damage. If by some chance Hat Trick KOs an enemy, it will instantly charge Hat Cannon to full.
Supersmash!: Ultimate Thundaja Cannon. Opens his parasol, sets his hat on top of it, and fuses them into a bizarre cannon with an electromagnetic field. He holds it up, and Thundagun strikes him repeatedly, filling the cannon with power until he throws it skyward and transforms into a Gummi Ship to fly up and assimilate it, aiming the thing down and firing a massive beam of ultimate the under in a wide swath across the stage.
- Throws -
Up: Blasts the ground with Fire, blowing the target upward.
Down: Blasts the target with Blizzard, then absently pushes the statue over.
Backward: Traps the target in his hat then fires them out of it after turning around.
Forward: Thrusts his parasol at the target and opens it, while enchanting the thing with Reflect. Extremely high knock back that sends the target skidding, but next to no damage.
- General Stats -
Attack Power: 2
Smash Power: 4
Attack Speed: 2
Charge Speed: 4
Combo: 2
Speed: 4
Jump: 4
Double Jump: 4
Weight: 2
Balance: 2
- Speech -
GENERIC ENTRY
"You called down the thunder..."
"Heh...Kids..."
GENERIC EXIT
Low Damage:
"You need to learn to be a man."
"Come back in a hundred years."
Medium Damage:
"Feel the fangs of Heaven!"
"This one's for Axel."
High Damage:
"That could have been bad."
"...ZZZ..."
Loss:
"Damnit! This won't do!"
"You'll pay for this"
TAUNT:
Taps his parasol on the ground all gentlemanly-like, like a cane, but the simple action kicks up a few sparks, then he grins and lets his entire body spark with them.
Occasionally, Huli will instead fall asleep right where he stands for a few seconds.
DESTINED BATTLES:
COSTUMES
Basic; Black furred fox with red "socks" and "gloves", and a white patch from his chin to his thighs. Wears a fine silk kimono and a straw hat in a spiral design, carrying a paper parasol with a silver fox paw on the end.
Red; Normal fox coloring, red fur with black "socks" and "gloves"
Blue; Blue "socks" and "gloves" with his usual black fur.
White; Albino, complete with red eyes.
Black; Org cloak, hood down and hiked up in the back to let his tails out.
Other; Vixen Huli O.o
Fanservice; Wearing only his signature hat. Stackable with 'Other'
- Quirks -
Huli isn't damaged by Lightning moves, and his smash attacks have a very wide area of effect due to him opening his parasol when he does them.
If Huli is in Gummi Ship mode while holding a mechanical device, it will take the place of his cannon/laser attack with A, granting something stronger.